For Indie Devs, App Studios & B2B Dev Shops
Music for app and game developers. Per-app, multi-build, fully cleared.
In-app score, UI cues, sound-design beds, and launch-trailer music — licensed per app or across a multi-build catalog, master and publishing cleared at the source for App Store, Google Play, web, and the SaaS apps your shop ships under your clients' brands.

Networks and brands that license our music.
How licensing works
Three steps. Clean, clear and simple.
- Step —01
Browse
Search the catalog by style, mood, use, instrumentation, tempo and duration or use Jessica, our AI music supervisor for assistance. Preview the results in seconds.
- Step —02
License
Direct purchase and download include nearly all licensing you will need, with the exception being in-theatre film release. Subscription-based licensing is covered by an annual blanket license.
- Step —03
Use
After payment is received for direct purchase or subscription purchase, you will have the appropriate licensing documentation in hand. You are clear to sync the music with your production.
How the library works for you
Nearly every title, ready for the scene.
Nearly every title in the catalog works the same way, built so the version you need already exists.
- 01
The full theme, plus alternates
Each title includes a theme version with all the instrumentation, and usually alternate versions with less instrumentation for quieter moments in the scene.
- 02
Broadcast lengths, included
Most titles include edits at common broadcast lengths of 60, 30, 15, and stingers, plus versions separated by sections or parts.
- 03
One standard license
The standard license covers nearly every use. The only exception is theatrical release, which requires an additional license. Contact us with a request for quote and we will respond quickly with a license that meets your requirements.
What every license includes
Built for the dev shop model, not the one-off film budget.
- 01
Per-App or Multi-Build Licensing
License track-by-track for a single app, or run a catalog license across every build your shop ships. The licensing framework is written for the dev shop business model — multi-client, multi-app, parallel release pipelines — not film-style one-off licenses.
- 02
Cleared for App Store and Google Play
Master and publishing cleared at the source for App Store, Google Play, Amazon Appstore, web, desktop, and embedded platforms. Free, paid, freemium, subscription, and ad-supported monetization tiers are all covered scope without separate rights conversations.
- 03
No-PRO Option for SaaS and In-App Audio
For SaaS apps, productivity tools, and in-app audio cues where PRO reporting isn't practical, GMP offers no-PRO clearance on request. The license is clean for embedded use without triggering downstream performance-rights obligations on every play.
- 04
Sound Design Beds and UI Cue Packs
Beyond underscore, the catalog includes dedicated sound-design beds, UI stingers, notification cues, and interaction sounds tagged for app and game developer use. License the cue pack once, deploy across your shop's full app portfolio.
Proof
GMP by the numbers — for app and game developers
- in production music
- Since 1989in production music
- tracks cleared for app and game use
- 60Ktracks cleared for app and game use
- or multi-build catalog licensing
- Per-appor multi-build catalog licensing
- standard license covers nearly every use
- Onestandard license covers nearly every use
Genres for app and game work
Five working lanes for the kinds of apps actually shipping out of dev shops.
Most app and game dev projects land in one of these lanes. Each cross-links to the full genre catalog page — or tell us about your project and we'll help you find the music you need.
Electronic
Synth-forward identities for utility, productivity, and tech-product apps.
Browse Electronic
Ambient
Background beds for in-app underscore, meditation apps, and focus tools.
Browse Ambient
Lo-Fi
Modern, low-engagement-risk beds for casual games and creator-tool apps.
Browse Lo-Fi
Cinematic
Launch-trailer scoring and intro music for premium app and game releases.
Browse Cinematic
Epic
Combat layers, boss cues, and trailer-scale heroics for mobile and indie games.
Browse Epic
FAQ for app and game developers
Common questions before licensing a build.
Yes — multi-build and catalog-wide licenses are written for exactly that case. Per-app licensing is also available for one-off projects. Your specialist will scope the license to your shop's actual release pattern rather than locking you into one-track-one-app pricing that doesn't match how dev shops work.
Yes. Every track is master and publishing cleared at the source for App Store, Google Play, Amazon Appstore, web, and desktop distribution. Free, paid, freemium, subscription, and ad-supported monetization tiers are covered scope.
Yes — no-PRO clearance is available on request for SaaS apps, productivity tools, in-app notification cues, and embedded audio use where PRO reporting isn't practical. The license is written so the use is clean without triggering downstream performance-rights obligations.
Yes. App store preview videos, launch trailers, and platform-store marketing assets are covered scope under the standard license. The same license that ships in the app covers the marketing assets used to promote it.
All standard. Freemium, IAP, ad-supported, and subscription monetization are covered scope without separate rights conversations. The license follows the app, not the monetization model.
Yes. Sound-design beds, UI stingers, notification cues, and interaction sounds are tagged for app and game developer use throughout the catalog. License a cue pack once and deploy across your shop's portfolio.
The library spans roughly sixty thousand tracks and grows weekly. If your first search comes up short, tell us about your project and we'll help you find the music you need.
About licensing music for app and game developers
Licensing music for app and game developers, end to end.
App and game development shops have a structurally different relationship with music licensing than the film and broadcast clients music libraries were originally built to serve. A dev shop ships multiple apps a quarter, often under multiple client brands, across multiple storefronts, under multiple monetization models — and the rights paperwork that fits a single film license is the wrong shape for how those shops actually operate. GMP Music is licensed for the dev shop reality: per-app where that makes sense, multi-build catalog licensing where it doesn't, and clean rights underneath every release pattern in between.
The catalog is sixty thousand tracks across every genre, mood, and tempo a build project might call for — synth-forward electronic identities for utility and productivity tools, ambient beds for meditation and focus apps, lo-fi underscore for casual games and creator-tool apps, cinematic suites for premium launch trailers, and the UI stingers, notification cues, and sound-design beds that hold an in-app audio identity together. Every track is master and publishing cleared at the source for App Store, Google Play, Amazon Appstore, web, and desktop distribution.
Music licensing for developers is written for how the business actually works. Standard licenses cover free, paid, freemium, subscription, and ad-supported monetization without separate rights conversations. A no-PRO option is available on request for SaaS apps, productivity tools, and embedded in-app audio where PRO reporting isn't practical. Multi-build licenses scale across a shop's full release pipeline — including the cases where the same shop ships indie titles under its own brand alongside white-label client apps under someone else's.
GMP has been writing and licensing production music since 1989. is a licensed production music library. Every track comes with clear documentation and chain of title — the paperwork platforms, legal teams, and rights reviews accept. One standard license covers nearly every use, so licensing stays clean and simple, and the rights are settled before the work grows.
Related
Adjacent pages worth a read.
Music for Video Games
Sister page for the dedicated game-development side of the dev shop catalog.
Read
Music for Commercials
Cross-link for launch trailers, app store preview videos, and platform marketing assets.
Read
Music for YouTube Creators
Adjacent page for creator and product-launch video work alongside in-app audio.
Read
Music for Corporate Videos
Cross-link for the B2B brand-video and product-explainer work many dev shops also produce.
Read
Your shop's next build is already in the library